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Jérémy Cartier's avatar

Ah, i was really looking forwards to read that article !

The simplicity of the gameplay of Defcon really seems like a sweet spot. The rock-paper-scissors nature of naval combat, the equality of means to disposition that each superpower has. The "spiritual" sequel that is ICBM really feels more cluttered with its research and production mechanic, but it seems quite possible to turn it into a "DEFCON with a round map"

For the "missile defense buff", i wonder if it might be a "British bias". The efficiency of ABM systems in that game (which is indeed not really realistic, but does help the game into being balanced) feels like it push people into thinking like you're a medium nuclear power in the 1970s facing the perspective of having your missile broadsides being skimmed by a missile shield. Or i might just overthink it, and it might just be the zeitgeist about the new ABM systems that were being developed in the early 2000s.

I've a good and very recent experience about doing a quick game of Defcon while doing an internship at the Laboratoire Souterrain à Bas Bruit in Rustrel, which is located in the decommissioned and reconverted control bunker of the french IRBM missile complex of the Albion Plateau. It felt quite eerie

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