Something like that. Somewhere I have a record of what the starting vehicle is based on, but it is a composite of a few late 1970s/early 1980s sedans, like the Nissan Sentra and Datsun. The idea is that you have a somewhat unremarkable car when you start. There are other vehicles that one can acquire along the way, which impact the gameplay in different ways. And, of course, one can end up without a vehicle, at which point one hoofs it...
With regards to the fate of cities, what degree of flammability would one assume for a modern US urban area? Will the inner concrete core burn less than industrial areas or the suburbs? Certainly a modern city wouldn't burn in the same way that Hiroshima did - or would it? The level of flammability would be another variable to be considered in assigning levels of damage to urban areas. Also, if one subscribes to the nuclear winter theory urban burning will have a deep and dramatic impact within the time frame of the the trek across the US and afterwards.
I keep remembering the footage of the test house exposed to a surface nuclear burst in Nevada. You see the structure being to burn under the glare of the heat of the fireball , then the blast wave essentially wrecks the house but stops the burning (or so it seems).
My guess is that the primary killer in a nuclear war would be starvation and social/political collapse.
Once people realize that they can no longer feed their children by legal means, they aren’t going to sit on the couch and watch their children slowly starve to death. They will instead resort to illegal means. That is, law of the jungle time.
Those killed in the nuclear blasts would be the lucky ones.
Is that a Saab 900 you get to travel cross-country in??
Something like that. Somewhere I have a record of what the starting vehicle is based on, but it is a composite of a few late 1970s/early 1980s sedans, like the Nissan Sentra and Datsun. The idea is that you have a somewhat unremarkable car when you start. There are other vehicles that one can acquire along the way, which impact the gameplay in different ways. And, of course, one can end up without a vehicle, at which point one hoofs it...
With regards to the fate of cities, what degree of flammability would one assume for a modern US urban area? Will the inner concrete core burn less than industrial areas or the suburbs? Certainly a modern city wouldn't burn in the same way that Hiroshima did - or would it? The level of flammability would be another variable to be considered in assigning levels of damage to urban areas. Also, if one subscribes to the nuclear winter theory urban burning will have a deep and dramatic impact within the time frame of the the trek across the US and afterwards.
I keep remembering the footage of the test house exposed to a surface nuclear burst in Nevada. You see the structure being to burn under the glare of the heat of the fireball , then the blast wave essentially wrecks the house but stops the burning (or so it seems).
My guess is that the primary killer in a nuclear war would be starvation and social/political collapse.
Once people realize that they can no longer feed their children by legal means, they aren’t going to sit on the couch and watch their children slowly starve to death. They will instead resort to illegal means. That is, law of the jungle time.
Those killed in the nuclear blasts would be the lucky ones.
Forest Green 1989 Volvo 240DL 4 Door Station wagon bought used in 1983 w 177,000 miles for $1,300.
Oops. 1979