Doomsday Machines

Doomsday Machines

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1980s

"Nuclear weapons repel all thought, perhaps because they can end all thought"
Martin Amis on the difficulties of writing about nuclear war
Nov 14 • 
Alex Wellerstein
Critical mastery
The sublime art of nuclear posters
Sep 12 • 
Alex Wellerstein
Trinity goes to Hollywood
Which movie did the first atomic bomb test best?
Jul 16 • 
Alex Wellerstein
"The battlefield is everywhere"
The wild nuclear maps of "Wild" William Bunge (1988)
Dec 28, 2024 • 
Alex Wellerstein
"Are you gonna drop the bomb or not?"
The West German nuclear zeitgeist as reflected in two pop songs
Sep 18, 2024 • 
Alex Wellerstein
Pantex employee photos, 1980s
Team photographs at a nuclear weapons factory offer a glimpse into the mundanity and materiality of the bomb
Aug 13, 2024 • 
Alex Wellerstein
Why Oregon? Why 1983? Why a game? Why anything?
On the motivations behind the Oregon Road '83 game project
Aug 9, 2024 • 
Alex Wellerstein
Strange games
Even if you can "win" some nuclear video games, maybe it's still good advice "not to play"
Aug 6, 2024 • 
Alex Wellerstein
The Big Board
How does one visualize the scope of a full-scale nuclear war?
Jul 25, 2024 • 
Alex Wellerstein
The fate of cities
Building a video game model for the impact of a large-scale nuclear war on American cities
Jul 19, 2024 • 
Alex Wellerstein
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